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To begin, you'll need to find the Riverside Teahouse. To make finding the Riverside Teahouse easier, it's best to find Auntie Ethel in Emerald Grove after defeating the Goblins outside the gate during the start of Finding A Cure. One possible cure for the parasite can be found at the hands of an intriguing NPC called Auntie Ethel. She's found to the southwest of the Blighted Village, living in the Riverside Teahouse, and she's one of the most interesting characters in Baldur's Gate 3 Act One. That’s everything you need to know about how to beat Auntie Ethel in Baldur’s Gate 3.
BG3 Decision Point: Do you let Ethel remove your eye?
Interestingly, she vanishes in a puff of magic smoke. This will prompt your party to comment on how unusual that is and how Ethel may not be all that she seems. Even if you've never been to the Blighted Village before, you'll be able to see the dark orange buildings on your map once you get close. Head west towards Blighted Village, over the bridge with dead adventurers and Goblins.
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Dilemma: Let Auntie Ethel cure the parasite
Throughout the fight, Ethel will keep summoning clones and teleporting or becoming invisible, so it's worth dedicating one member of your party to dealing with them. You'll hear someone begging for help in the distance, but before you can get to them, Auntie Ethel will appear in her true form. She's a fey/hag, similar to a witch, and she informs you that this is her own 'personal playhouse' and that you need to leave or she'll eat you.
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Speak with Dead[edit edit source]
After saving Mayrina from Auntie Ethel, you’ll be presented with a few dialogue choices. You’ll learn that Mayrina was going to give her unborn child to the hag to get her dead husband back. She’ll head off to her husband’s coffin which is behind the teahouse. It is revealed that she is functionally unkillable while her life force is invested in her magic mushrooms, which is how she survived being killed during Act One.
Baldur's Gate 3 - How To Save Mayrina From Auntie Ethel
Bosses in BG3 are powerful enemies that have increased health and pose a bigger challenge for players. This will cause Auntie Ethel to appear and burn Mayrina's cage. It will get destroyed after a few turns, so you need to be quick.

In return, you can't kill her and she gets to leave with Mayrina. But with a high enough skill check, you can get the stat boost and even save the girl too. We know you deserve only the very best—and Spoke & Weal is the place to provide it. Stylist Jon Reyman revolutionized the cutting process with his famed dry cuts, and it's that type of innovation to the craft that makes this salon a standout. While a cut with Reyman begins at $800, budget-friendlier cuts are available starting at $75; color starts at $200.
BG3 Auntie Ethel Dialogue Options
She’ll be a sheep and you can revert her to her human form with the Remove Curse spell. Auntie Ethel will soon disappear and you will be left with Johl and Demir who ponder about what to do next and how to find their sister. Auntie Ethel is an Npc, Merchant and potential Boss in Baldur's Gate 3 (BG3). BG3 Auntie Ethel is a Hag and a powerful Fey creature. You can first meet her at The Hollow where you can trade some goods with her.
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If you pass the check, you'll see that the back of the fireplace is fake and under an illusion spell. Quick-save as there's an Investigation check coming up. Auntie Ethel will also want to speak about your parasite.
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You cannot take this deal if Volo has already replaced one of your eyes or if you are playing as Wyll. Finally, check out the small room in the base of the arena. Inside, you'll find the Staff of Crones, as well as the Bitter Divorce wand, which has the name of Mayrina's husband. Use the portal to go back outside, where you'll see Mayrina in front of her husband's grave.
Spend some time in the Grove picking up new equipment and potions, and double check that you've got all the spells you want prepared. In particular, make sure you have water spells and/or water bottles. Like most quests in Larian Studios’ latest RPG, there’s more to this situation than what’s on the surface.
Once you get Ethel's health low enough, she will stop the fight and ask to make you a deal. At the start of this encounter, she will set Mayrina's cage on fire. The door is absolutely terrified - turns out, it's one of Ethel's victims - and tries everything to get you to leave and not enter. It shows you horrible visions of people who've tried to take down Ethel and manages to accidentally let slip that you can just walk through without any resistance. Choosing to have your eye taken out can greatly impact your game.
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You'll need to use jump to get through, but do be careful as you go, as there are poison gas clouds on the other side. You'll be prompted to learn about non-lethal attacks here, and it's absolutely worth using them on the enemies with the trait 'Hag's Pawn' as they're not in control of their actions. There's also an Elf named Lorin cowering in the corner in absolute terror. You can speak to Lorin, but they will be convinced that you're a Mindflayer who wants to eat them. Auntie Ethel will then vanish in a flash of green magic. When you go down the stairs, you'll find yourself in a new location called Overgrown Tunnel.
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